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Download Free Mobile Games and Applications for Nokia, Samsung, Sony Ericsson, Motorola, LG and other mobile phones » News http://www.nokiainfinity.com Nokia Infinity - Daownload Free Mobile Phone Games and Applications for Nokia, Samsung, Sony Ericsson, Motorola, LG , IPhone , TMobile and other mobile phones Mon, 16 Mar 2009 09:47:35 +0000 http://wordpress.org/?v=2.7 en hourly 1 Nokia Maps 2.0 goes gold, lost pedestrians rejoice http://www.nokiainfinity.com/nokia-maps-20-goes-gold-lost-pedestrians-rejoice.html http://www.nokiainfinity.com/nokia-maps-20-goes-gold-lost-pedestrians-rejoice.html#comments Sun, 25 May 2008 07:28:44 +0000 admin http://www.nokiainfinity.com/nokia-maps-20-goes-gold-lost-pedestrians-rejoice.html nokia-maps-2-ofc Nokia Maps 2.0 goes gold, lost pedestrians rejoice

After a pleasingly brief public beta, Nokia glazing its Maps 2.0 navigation app with a thick coating of gold and sending it off into a waiting world of S60-toting fiends to fend for itself. The new version underpins the GPS receivers in Nokia’s 2008 smartphones but is also available as a free download for a variety of existing devices, offering key improvements that make it a totally viable nav system — satellite view, traffic data, and a significantly retooled UI, most importantly, plus the addition of a dedicated pedestrian mode for those times when geographical confusion strikes while on foot. Optional packs add goodies like city guides and the all-important voice guided car navigation and ultimately make Maps 2.0 a non-free venture, but really, no full-featured nav system is — and the initial download does quite a bit out of the box. Hit the read link to kick off the download.

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Philips 198 and 199: at least they’ve got games http://www.nokiainfinity.com/philips-198-and-199-at-least-theyve-got-games.html http://www.nokiainfinity.com/philips-198-and-199-at-least-theyve-got-games.html#comments Fri, 23 May 2008 08:48:32 +0000 admin http://www.nokiainfinity.com/philips-198-and-199-at-least-theyve-got-games.html philips-199 Philips 198 and 199: at least theyve got games

A far cry from the Samsung Souls and Nokia N96s of the world lie two unassuming new models from Philips. Wow crowds, they won’t, but there’s a certain elegancy to simplicity that’s hard to ignore here. Both the 198 and 199 candybars share 128 x 128 color displays, a miniUSB port, 20 days’ worth of standby time, a handful of games to pass the time, GPRS data, and that’s about it; the 199 adds an FM radio for those times when the games get a little tiresome. The GSM 900 / 1800 radio isn’t going to do much for you stateside, but both should be available in China, Russia, and parts of Europe shortly for 1,000 Czech koruna and 1,100 koruna respectively — about $63 and $70.

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Sony Ericsson files patent on haptic gaming device, doesn’t call it PSPhone http://www.nokiainfinity.com/sony-ericsson-files-patent-on-haptic-gaming-device-doesnt-call-it-psphone.html http://www.nokiainfinity.com/sony-ericsson-files-patent-on-haptic-gaming-device-doesnt-call-it-psphone.html#comments Mon, 10 Mar 2008 05:20:07 +0000 admin http://www.nokiainfinity.com/sony-ericsson-files-patent-on-haptic-gaming-device-doesnt-call-it-psphone.html

se_pat Sony Ericsson files patent on haptic gaming device, doesnt call it PSPhone

Its nice to know that Sony Ericsson is plugging away on making our crazy, dare-to-dream fantasies a reality. The latest proof that someone up there (and by up there, we mean Japan) likes us comes in the form of a new patent for a touchscreen handheld that forgoes physical buttons for a haptic-feedback scheme. The design mandates that the phone / game device would be free of the pesky clutter of regular buttons, and would instead by configurable to any number of forms (PSP, phone, MP3 player, digital camera) by arrangement of on-screen controls. The device would vibrate in accordance with button-presses, though it’s unclear whether this will just be a standard vibration, or a more advanced, location-specific feedback system. Even with a little buzz, we’re not quite sure you can replicate the feeling real gaming controls provide — and that could seriously interfere with our typical success in games.

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